I really loved this! I had a lot of fun trying not to die, and I felt like the battles integrated really well with the overall story! The ending surprised me, but it fit into the overall theme of being "in orbit" of a bigger war. I could tell there were different paths, do they all converge on the same ending?
A lot of fun, and really inspiring on how to integrate plot and gameplay mechanics~! :D Thank you for making it!!!!
Ah, thank you so much!! It's a mild spoiler, but yes, all paths lead to the same ultimate ending, though there's a decent amount of branching on the way there based on the conversations you have and who dies in combat when.
I really want to play with the integration of VN-type narratives with action sequences like this more! I haven't hit on the right idea quite yet, though!
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i wonder what engine the game was made in.
I made the game in GameMaker Studio 1.4, using a custom set of tools I've used across quite a few games.
Ahh I see
This was great. The ending made me very emotional.
I really loved this! I had a lot of fun trying not to die, and I felt like the battles integrated really well with the overall story! The ending surprised me, but it fit into the overall theme of being "in orbit" of a bigger war. I could tell there were different paths, do they all converge on the same ending?
A lot of fun, and really inspiring on how to integrate plot and gameplay mechanics~! :D Thank you for making it!!!!
Ah, thank you so much!! It's a mild spoiler, but yes, all paths lead to the same ultimate ending, though there's a decent amount of branching on the way there based on the conversations you have and who dies in combat when.
I really want to play with the integration of VN-type narratives with action sequences like this more! I haven't hit on the right idea quite yet, though!
The action set-pieces work great, I cared about the characters, and the ending's perfect. I really loved this story.
Hmmmmmmmmmm